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Relm Of Tyrants - Book One - Try For Conquest:
first volume in the Relm Of Tyrants series covers the asendency
of the northern kingdom under the watchful eyes of its tyranical
mentor. An immortal from the distant realm of Cesarna. A part
man who will stop at nothing to gain dominion over all.
tale is split across two parts, the first sees the demise of
the immortals most devout enemies, the graceful and wise Elves.
The people of Loth the elves closest allies also fall within
the same night.
second sees the rest of the ReLm kingdoms coming to terms with
the war and an attempt to form a new alliance that will offer
a chance against the immortal and his barbarian hordes.
the immortal's of Casana fought over the destiny of worlds not
their own. The gods grew angry of their arrogance and forced chaos
upon the world of the antagonists. The wars ceased and the immortal
fought to restore order to their world, but from the cursed chaos
comes a new threat. That of desire, a deep rooted need for order
unobtainable upon their own world, a want for stabillity and the
touch of solid existence.
reaches for the only place he knows such things dwell and the
war begins again.
is followed by his archenemy a man of honour but haunted by
demons of his own. They follow their own paths but the new world
has its own dangers many that escape their attention.
the immortal's empire grows his enemies mount and in his blind
grab for power he drags other worldly beings into the conflict
risking the entire worlds oblivion.
- Part 1 - Before The Defeat:
1 - Ditanal - Pages 1 to 26:
searches for a way to bring his dreams to life. The Northern
kingdom is his but the rest of the ReLm is avoiding his attempts.
If he can just be rid of the elves and their Lothian allies
the task will be almost done.
2 - The Arrival - Pages 27 to 42:
found the knowledge he sort in his aquired library Ditanal
sets about preparing for his summoned guest. He ignores the
ancient warning about the dark enemy and seeks their endless
hordes as his allie.
3 - Escape - Pages 43 to 68:
slaves have others to worry over besides themselves and the
plans the tyrant has for one lowly subject spurns them to
risk an untimely demise. Help comes from the most unexpected
sources both the victim and the slaves soon discover. Ditanal's
archenemy lurks along the edge of destruction as he tries
to bring the man to justice.
4 - Departure - Pages 69 to 92:
slaves send the woman they helped escape Ditanal's clutches
into a new danger knowing its her only small chance of survival.
She discovers many things about the legends surround the tower
hidden beneath it. The Elves and their allies prepare for
the invasion they suspect Ditanal has already sent in their
direction. In the process they upset their long standing allies
and spark far too many rumours.
5 - Beginnings - Pages 93 to 94:
one doorway of opportunity closes and another opens, a group
of long standing friends find themselves looking into the
future with a glum attitude that almost sets them on a course
that will ultimately ruin all they have come to love.
is brewing but that seems to be the least of their worries,
or perhaps only the prelude to something far worse.
6 - Endings - Pages 95 to 113:
war the elves fear arrives upon them. Ditanal's new ally sends
a message to all the inhabitants of the ReLm isles that no
fool can ignore.
- Part 2 - After The Defeat:
7 - Truth - Pages 114 to 145:
warlike and krolac hating nomads are one of Ditanal's new
enemies that have sworn to set right the wrongs he forced
upon the elves. Their vengeful protector known as the keeper
has his sights fimly fixed on killing the tyrant but with
the elves dead he has no way to follow the prophesy. The
prophesy makes his foolishness standout with a simple truth.
8 - Menial's - Pages 146 to 166:
destruction of the elves also gave rise to new nations. Those
who had once been the servants had become the masters of Karn,
but they still have a dislike of the tyrant they owe him nothing.
The keeper steps into the new nations' lives as the hero an
old friend has made him out to be. But even here Ditanal's
longgrip reaches out to possess.
9 - Spy - Pages 167 to 191:
by Ditanal's spy the Menial Royalty finds itself plunged deep
into the coming war against the krolac. The keeper and his
close friends take on the quest to kill a blaide, Ditanal's
ally and destroyer of the elves. Even knowing the truth of
his origin the keeper is faced with death rather than live
upto the fact of disabillity.
10 - Sius - Pages 192 - 212:
second of the ReLm's tyrants introduced, Sius Gladrium. A
man from the forbidden lands who seems to know the secret
of Weaver magic. The only form of magic allowed to be practiced
in the forbidden lands. He is an aberration to most, as Weavers
are far from known for their acceptance of people not there
own. His use of the power is a cause for great concern.
11 - Lost - Pages 213 - 259:
from his homeland the Barbarian Shajarre seeks his lost brother
on the ReLm's. After promises from the tyrant Sius Gladrium
to help find his brother Shajarre agrees to help him topple
the kingdom of Alore. Reluctantly the Barbarian follows Sius
out of the forbidden lands and into more trouble than he would
have ever expected.
12 - Fall - Pages 260 - 293:
finds himself reliving the days with his missing brother in
his dreams as he waits for Sius to give the order for attack.
He is not sure why but he starts to suspect that his notorious
sixth sense is behind the ordeal, and if so what is it trying
13 - Assassin - Pages 294 - 359:
struggling through his past Shajarre repeats his encounter
with the rich merchants son, and the assassin who had been
hired to protect them. They soon discover that there are more
playing the game than they realised. As the mysterious lady
of the citadel orders their company to join her.
14 - Rescue - Pages 360 - 407:
dreams move on to his attempt to rescue a besiged village
from looting bandits. A black storm devours the village and
Shajarre finds himself confronted by assassins and an old
15 - Visitors - Pages 408 - 471:
sacred land of the weavers has been trespassed. The secretive
and deadly owners seek out the invader only to be harassed
by a second intruder. A man far more dangerous than they imagine.
He is an assassin for law, a bringer of swift and violent
justice. They sentence him to death unaware of the threat
he posses to their very existance.
16 - Hounds - Pages 472 - 499:
most trusted and elite regiment, the hound assassins are only
as trusted as he lets them think. He has a task that will
be difficult if not impossible to accomplish. However he makes
sure their leader understands that failure is no option.
17 - Exile - Pages 500 - 503:
hidden from the eyes of man the ancient mages sleep the long
sleep in the hope of finding more than they ever dreamed.
this search Nefablon of the Dalaba awakens to the summons
of the great god Nathrunn. Don the grey he is commanded, refusal
disturbs his thoughts for only a brief moment. To become Danjabarianne
is a dream none ever expected to receive. To become a warrior
for the king of the gods.
18 - Families - Pages 504 - 535:
Ratouc nation has long been at war with Ditanal but their
internal hatreds have a far longer history. The arrival of
Dwarf descendents and the murder of the Kral Households ruling
husband by Ditanal's unexpected ally sets the scene for mass
Kral, the Kral queen must overcome her greif inorder to prevent
her races extinction.
19 - Memories - Pages 536 - 545:
dreams come thick and fast as his sixth sense tries desperately
hard to make him see sense. Sius
seeing the dangers of Shajarre's behaviour puts new plans
into motion that could ultimately kill the big barbarian.
20 - Thar - Pages 546 - 576:
taken on the challenge of killing the Blaide the keeper has
to relinquish his title and alienate himself from his people.
His long standing friends soon learn of the magical deception
known as Thar.
21 - Malarnac - Pages 577 - 608:
in the world of dreams Shajarre returns to the rich merchants
son and his secret life.
22 - Vengence - Pages 609 - 615:
barbarian spirit had been the drive from the start and the
means to his brothers abduction - but he failed to see that
until it was too late. His dreams show him the truth as was
presented in his past but its the vengence in his heart that
23 - Worms - Pages 616 - 639:
on to another of his early adventures his dreams chart the
time he and his brother became involved in the Baer Wastes
civil war. His sixth sense makes sure he pays special heed
to the first fateful meeting of a hooded figured calling himself
24 - Outlaws - Pages 640 - 669:
has to flee once Alore fell to the tyrant Sius. The truth
had finally struck him and he knows the man is aware of his
brothers whereabouts. Infact he had probably orcestrated the
25 - Ex-Leader - Pages 670 - 678:
Shajarre is trapped in his dreams. There is more for him to
learn and his sixth sense is as determined as ever to let
him see the light. His brother is closer than he lets himself
26 - Satisfied - Pages 679 - 687:
last his sixth sense can rest as the facts have finally struck
the right cord. The visitor to the Weaver lands has his fate
sealed as the weavers become satisfied with their verdict
27 - Judgement - Pages 688 - 730:
his judgement passed the visitor sets for the worst knowing
they will regret their mistake way too late.
28 - Freedom - Pages 731 - 749:
completes his first test for entry into the Danjarbarin and
releases the exiled mage Tarnre. Only to discover that the
mans inprisonment is not all that it seems.